Interactive Chinese History Book

Kids deserve a fun time learning history.

Team

Individual project

Tools

Processing&Unity | Kinect

My role

Research | Interaction design | Development

Duration

2018.07-2018.08

Team

Jiahui Zhang - graphic design

Tools

Unity
Leap Motion&Projector&Camera

Duration

2019.03-05

My role

Research | Interaction design |
Unity development

Introduction

The ‘book’ visualizes the history development of Wuxi by combing its main historical elements including markets, lantern festivals, rice market; it also creates interactive games environment to transform knowledge instruction from passive input to active learning, reducing the difficulties of penetrating the historical knowledge.

Background research

Six ways to reduce stress

Value propositions

Ideation

Step01 tai chi concepts --> system building

Step02  postures and nature --> game modes

Design concept

Visual effects